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"DINO VALHALLA"

I made this 3d model for 24FPS competition. My "Dino Vicking" 3d work won the best prize the gold award in "3d character modeling and texturing" category. I used zbrush and maya to make this. Textured in substance Painter. Zbrush fiber hair and Xgen hair used. So many references were used to make it. Root idea taken from assassins creed games.

FINAL RENDER ARNOLD MAYA

FINAL RENDER ARNOLD MAYA

SUBSTANCE IRAY TEXTURED RENDER

SUBSTANCE IRAY TEXTURED RENDER

"DINO VALHALLA"

"DINO VALHALLA"

I WON GOLD FOR THIS 3D WORK IN 24 FPS COMPETITION

I WON GOLD FOR THIS 3D WORK IN 24 FPS COMPETITION

DINO ZBRUSH FINALE

DINO ZBRUSH FINALE

DINO SUBSTANCE FINALE

DINO SUBSTANCE FINALE

VALHALLA ARNOLD MAYA FINAL

VALHALLA ARNOLD MAYA FINAL

DINO INITIAL SHAPE IN ZBRUSH

DINO INITIAL SHAPE IN ZBRUSH

SHADER VIEW OF FULL WORK

SHADER VIEW OF FULL WORK

ZBRUSH WORKS

ZBRUSH WORKS

ZBRUSH WORK WITHOUT HAIR FIBER

ZBRUSH WORK WITHOUT HAIR FIBER

FULL WIREFRAME

FULL WIREFRAME

VALHALLA CLOSE UP WIREFRAME

VALHALLA CLOSE UP WIREFRAME